8/9/2013
In many ways I think visualization research is about
translating the many static, analog ways that we represented data into dynamic
interactive representations. Beginning with the interactive table that we saw,
the maps that we saw were not necessarily new ways of presenting the data.
Population growth maps, demographic maps and elevation charts have existed for
a long time, and if you print these maps out large enough act much in the same
way that the table we saw does. They can be drawn on, trace maps can be
overlaid on top of them, and graphs can be drawn from the data. But the thing
that is different about the visualization table is the combination of all of
these into one system. Now we can look at the rate of population growth, and
the demographics of the same or a different area, something that would be very
cumbersome to do with static methods of representation such as overlays and
charts.
Then there was the interactive globe. While this ways
certainly the most unstable and experimental thing that we saw I don’t know
that there is a true analog counterpart to this visualization technique. It
would be very hard, to overlay 3D information on a globe. As the most
experimental visualization that we saw, I don’t think it has a purpose yet, but
once the navigation scheme is perfected, I am sure that the technology can be
used for a number of data representations.
Thus, I view visualization research in a interesting way. On
one hand they are creating new ways to look at data, but on the other hand they
are taking existing visualization techniques and translating them from analog
to digital and making them interactive along the way. Thus, there seems to be a
two-pronged approach to their research. On one hand, they are creating new ways
to look at data, even when there isn’t a dataset that they envision it showing.
But on the other hand they use an existing library of visualization techniques
to represent data in the best way possible. It seems that once visualizations
have come out of the experimental phase of development there are guidelines
drawn up (user studies) as to when it is appropriate to use them. Then from the
other direction, collaborations and new datasets are represented using
previously studied visualization techniques according to the usage guidelines
that each technique has. In this way it is distinct from graphic design in that
each visualization is not a novel and potentially unresearched method of
representation.
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